And yes hopefully OpenJK builds will fix it. So basically hope they release a mac version though that may not help you and use the workaround I said in the top paragraph if you really need it to work. I will also say that they offer native widescreen support in the Mac builds. But the mac builds on steam have been updated with a fix for this bug that I can verify was in the PC build as well as the older Mac build(the bug not the fix) since all my old versions failed to work correctly with the r_custom" " and r_mode method. (example E:GOGStar Wars Jedi Knight - Jedi AcademyGameDatabase) Create a file called autoexe.cfg and add your desired settings (See Pic 1. Locate your Jedi Knight install base folder. I can launch the downloaded game without a net connection or steam even installed(well I assume I can since the downloaded app does not launch steam when you open it) though naturally you still need to download it from Steam. This will fix the resolution problem, and show you how to play multiplayer over LAN or Single Player with bots. The Mac builds on steam were done by Aspyr(here's hoping GOG could eventually work out a deal with them to get JO and JA here as well but I'm not holding my breath).Īnyway the Mac version on Steam appears to be DRM free. I have all the star wars games now on GOG(Except for Rebel Assault) and a fair number on Steam. Obviously this isn't really a practical solution though. The custom width and custom height values should stick but you will need to go back to a 4:3 resolution. Naturally this is tedious since you have to do it at least once per session(It may need it every time you join a new server). If you load a map at a normal resolution(4:3) in multiplayer and then do a "vid_restart" into the widescreen resolution it should work(set r_customwidth and r_customheight then change r_mode before the vid_restart). Thanks to the talented people at Jedi Knight: Enhanced, we have been able to implement a number of quality improvements to the mod, primarily for those with Widescreen displays.
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